Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op - Polygon

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Descrição

FromSoftware’s new Elden Ring patch (version 1.07) adds separate damage scaling for PvP, making it easier for the developer to balance weapons, spells, skills, and incantations for players in single-player and competitive multiplayer.
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring's 1.07 patch introduces PvP-only nerfs, buffs a whole
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
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Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring Offical English Patch notes for Version 1.07 : r/Eldenring
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring Version 1.07 patch notes add separate damage scaling
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
The latest Elden Ring update separates damage scaling for PvP and
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring is finally separating PvP balance from PvE
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring: Patch 1.09 Is Here! Major PvP Balance Changes
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
With Elden Ring Patch 1.07, FromSoftware has added separate damage
Elden Ring patch 1.07 rethinks balance in PvP and single-player/co-op -  Polygon
Elden Ring Offical English Patch notes for Version 1.07 : r/Eldenring
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