We Spoke To Josef Fares About It Takes Two And The Industry's Obsession With Replayability
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We Spoke To Josef Fares About It Takes Two And The Industry's Obsession With Replayability
Bringing The Best Of Gaming To Australia
Bringing The Best Of Gaming To Australia
It Takes Two with Josef Fares, Hazelight Studios The AIAS Game Maker's Notebook Podcast
Replayability Is Overrated as Only a Small Percentage Replays Games, Says Josef Fares
It Takes Two: Interview with Josef Fares from Hazelight Studios
Josef Fares revisits It Takes Two: 'I still think to myself, this is a f***ing good game
It Takes Two – Official Gameplay Trailer
It Takes Two has an Easter egg of Josef Fares' Oscar rant
Josef Fares' infamous F**k the Oscars rant hidden in It Takes Two
Nostradamus (1994) - News - IMDb
Hazelight Studios: Working Culture & Challenges Behind Co-Op Mechanics
Interview: Josef Fares wants to 'fuck shit up creatively' - Polygon
“It Takes Two's Josef Fares on NFTs, Activision and winning game of the year - The Washington Post
It Takes Two Review (Xbox Series X, S)
Between 2013 and 2021, Josef Fares's team(s) released 3 extremely well-made games (Brothers, A Way Out, It Takes Two). How did he do this?
We Spoke To Josef Fares About It Takes Two And The Industry's Obsession With Replayability
The DeanBeat: The most-anticipated games of 2021
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