A philosophy of play (III): Suffering, by Victor Navarro-Remesal, Free Play

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All games are based on suffering. This is what Torill Mortensen and I argued in our chapter “Asynchronous Transgressions: Suffering, Relief, and Invasions in Nintendo’s Miiverse and StreetPass”…
A philosophy of play (III): Suffering, by Victor Navarro-Remesal, Free  Play
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