Khronos Blog - The Khronos Group Inc

Por um escritor misterioso

Descrição

Today, the Khronos Vulkan Working Group has released the final Vulkan Ray Tracing extensions that seamlessly integrate ray tracing functionality alongside Vulkan’s rasterization framework, making Vulkan the industry’s first open, cross-vendor, cross-platform standard for ray tracing acceleration. The final ray tracing functionality is defined by a set of 5 extensions, namely VK_KHR_acceleration_structure, VK_KHR_ray_tracing_pipeline, VK_KHR_r
Khronos Blog - The Khronos Group Inc
News Posts matching 'Khronos
Khronos Blog - The Khronos Group Inc
1149: Adding Interactivity to glTF via Node Graph-Based Extension
Khronos Blog - The Khronos Group Inc
Khronos Webinar: Geometry, Textures, and Workflow - Optimizing glTF
Khronos Blog - The Khronos Group Inc
Khronos Standard APIs for Accelerating Vision and Inferencing,” a
Khronos Blog - The Khronos Group Inc
Open Standards Powering the Future of Embedded Vision - Embedded
Khronos Blog - The Khronos Group Inc
The Khronos Group - Embedded Computing Design
Khronos Blog - The Khronos Group Inc
Vulkan – Khronos' API for High-efficiency Graphics and Compute on GPUs
Khronos Blog - The Khronos Group Inc
What is Khronos as of today? - StreamHPC
Khronos Blog - The Khronos Group Inc
Khronos Blog - The Khronos Group Inc
Khronos Blog - The Khronos Group Inc
Vulkan SDK Update Brings Support For Vulkan Video Extensions
Khronos Blog - The Khronos Group Inc
Khronos Group Releases NNEF 1.0 Standard for Neural Network
Khronos Blog - The Khronos Group Inc
Epic Games Supports Khronos Group's VR API Standards Initiative
Khronos Blog - The Khronos Group Inc
Standards for Machine Learning, Inferencing and Vision
Khronos Blog - The Khronos Group Inc
Khronos Standard APIs for Accelerating Vision and Inferencing,” a
de por adulto (o preço varia de acordo com o tamanho do grupo)