Ocarina of Time': The Merits of Master Quest

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Ura Zelda: A Brief History Following the release of The Legend of Zelda: Ocarina of Time, series creator Shigeru Miyamoto tasked his development team with remixing the game’s dungeons for Ura Zelda– an expansion set to be released for the ill-fated Nintendo 64DD. Eiji Aonuma, one of Ocarina’s Game System Directors, was personally chosen to repurpose the dungeon design into a proper game, but quickly hit a roadblock. In particular, Aonuma felt that Ocarina of Time’s dungeons weren’t in need of improvement as they were already made to the best of the development team’s abilities. Aonuma only “hesitantly obliged,” carrying
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de por adulto (o preço varia de acordo com o tamanho do grupo)