Shader Cache is (Finally) Here!
Por um escritor misterioso
Descrição
Ryujinx has seen incredible progress over the course of 2020, but so far one
particular feature has remained glaringly absent: a disk-based shader cache.
That changes today with our latest update: project code name Salieri!
While not a core function of emulation, this feature's addition to the emulator
is a quantum leap forward in gameplay enjoyability for end users and one that a
multitude have been earnestly requesting for many months (shader cache when???).
What's the big deal about shader
glLinkProgram is extremely slow - OpenGL - Khronos Forums
Shader Compilation and Why It Causes Stuttering, Explained
What is a shader cache? And why does it take so long to compile? - #26 by imrazor - Gaming - Level1Techs Forums
Beef's Shader Based NVGs v1.1.1 addon - S.T.A.L.K.E.R. Anomaly mod for S.T.A.L.K.E.R.: Call of Pripyat - ModDB
Store shader cache data and compatibility data on your Steam Deck's Micro SD card and save internal storage capacity!
What Is DirectX Shader Cache & Is It Safe to Delete? [Answered] - MiniTool Partition Wizard
Steam Festival returns February 3, plus new Steam Beta fixes up shader processing
Shader Compilation and Why It Causes Stuttering, Explained
Creating 360 Degree Renders with the Spherical Camera - Terragen Documentation from Planetside Software
New Feature Release - Shader Decompiler Rewrite - yuzu
Shader Compilation and Why It Causes Stuttering, Explained
Halo MCC Global shader cache is missing - Microsoft Community
Guide] Steam Installation Tutorial - IT WORKS ! 🕹️ FINALLY! - Open source - FydeOS Community
Devlog #20: Caches & Decrypters - Automation Station
Creating a New Global Shader as a Plugin in Unreal Engine
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