Detroit: Become Human dev's take on Star Wars is still cooking, and it'll have the studio's usual storytelling quirks: 'There's no game over. Anyone can die

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I genuinely have a great level of affection for Quantic Dream games—they're all weird, ambitious, narrative rambles with more ambition than sense. Say what you want, I don't think I&a
Detroit: Become Human dev's take on Star Wars is still cooking, and it'll  have the studio's usual storytelling quirks: 'There's no game over. Anyone  can die
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Detroit: Become Human dev's take on Star Wars is still cooking, and it'll  have the studio's usual storytelling quirks: 'There's no game over. Anyone  can die
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Detroit: Become Human dev's take on Star Wars is still cooking, and it'll  have the studio's usual storytelling quirks: 'There's no game over. Anyone  can die
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Detroit: Become Human dev's take on Star Wars is still cooking, and it'll  have the studio's usual storytelling quirks: 'There's no game over. Anyone  can die
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Detroit: Become Human dev's take on Star Wars is still cooking, and it'll  have the studio's usual storytelling quirks: 'There's no game over. Anyone  can die
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Detroit: Become Human dev's take on Star Wars is still cooking, and it'll  have the studio's usual storytelling quirks: 'There's no game over. Anyone  can die
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Detroit: Become Human dev's take on Star Wars is still cooking, and it'll  have the studio's usual storytelling quirks: 'There's no game over. Anyone  can die
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Detroit: Become Human dev's take on Star Wars is still cooking, and it'll  have the studio's usual storytelling quirks: 'There's no game over. Anyone  can die
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Detroit: Become Human dev's take on Star Wars is still cooking, and it'll  have the studio's usual storytelling quirks: 'There's no game over. Anyone  can die
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